![]() ![]() Unfortunately during the fire fight your hyperdrive is damaged causing your ship to begin malfunctioning. ![]() Maxwell, out on a routine mission to hunt down pirates and then head back to collect your reward. You can then imagine my excitement when I saw the title was coming to Steam in all its spacey glory. However holding an ever warming handset for more than 20 minutes was a tiresome experience so I never got around to finishing it. After fiddling around with ChainFire3D for a while and eventually getting the Tegra emulation to work properly I was able to play Galaxy on Fire 2 without a problem and really quite enjoyed it. Whilst its original versions were released for Java (something I’m having trouble finding out if that meant it was actually keyboard/mouse) I was first introduced it as a title that I could use to stress my then shiny new Samsung Galaxy S2 with. Galaxy on Fire 2 isn’t a PC platform native. On the surface Galaxy on Fire 2 would be in another world yet again however it really did feel like Freelancer all over again, and that’s a good thing. Eve Online got close though I’m hesitant to make comparisons between a MMORPG and a single player game as the experience is wildly different. It’s been a while since I’ve seen something of that calibre though with many recent titles like DarkStar One and Sol Exodus not managing to capture me in the same way. Indeed my go to title whenever I find myself without an Internet connection is Microsoft’s Freelancer, a game released way back in 2003 that still manages to be home to a lively modding community who’ve extended the games’ life considerably. Space sims are one of my favourite game genres.
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